Cookie Policy
PlayNook sets one cookie of its own, to remember what you chose in the banner. Nothing else is set until you accept it — this page explains exactly what that covers.
What we set ourselves
When you choose Accept or Reject in the banner at the bottom of the page, we store that choice in a cookie named pn_consentfor 180 days, so we do not ask again on your next visit. That is the only cookie PlayNook sets directly, and it holds nothing beyond the word “granted” or “denied” — no identifier, nothing that tracks you.
There are no accounts to stay signed in to and no shopping basket to remember, so beyond that one choice there is nothing else of ours to store.
The Google Ads tag — only after you accept
This site carries the Google Ads tag(gtag.js), which we use to see whether our advertising reaches anybody. Until you accept it, the tag runs in Google’s cookieless Consent Mode: it may send an anonymous, aggregated signal, but it is not allowed to store or read a cookie in your browser. Only once you click Accept may it set an identifier such as _gcl_au for up to 90 days, so that a visit arriving from one of our adverts can be matched to what happens afterwards. Your IP address reaches Google as part of that request either way.
Click Reject instead and none of that happens — the tag stays in its cookieless mode for the rest of your visit, and nothing about the site changes or stops working.
Apart from that tag there is nothing: no analytics service, no embedded videos, no social media buttons, no other advertising network. Everything else the page loads comes from our own server.
Changing your mind
The banner only appears once, on your first visit. To change your choice afterwards, clear the pn_consentcookie for playnook.io in your browser’s site settings, or any browser setting or extension that blocks third-party advertising scripts will stop the tag outright — nothing on the site depends on it.
What the games do store
Some of the games keep a few settings in your browser’s local storage. This is not a cookie: a cookie is sent to a server with every request, whereas local storage never leaves your device. Nothing stored there is transmitted to us.
Typical entries, using the names the games actually use:
| Entry | What it holds |
|---|---|
chess-muted, inlay-muted, spire-muted | whether you switched the sound off |
inlay-best, spire-best, retroAthletics_hi | your best score in that game |
crates-progress, noon-save | how far you have got, so you can carry on later |
chess-help-seen, crates-help-seen | whether the help screen has already been shown once |
ludo-settings, alquerque-settings | options you chose, such as difficulty |
None of this identifies you. It exists so that a game does not ask you the same question every time you open it, and so a high score survives a refresh.
How to clear it
Clearing site data for playnook.io in your browser removes all of it. In most browsers this sits under Settings, then Privacy, then something like “Cookies and site data”. Private or incognito windows discard it automatically when you close them.
The consequence is that games forget their settings and scores, and the consent banner asks again on your next visit. Nothing else on the site depends on it.
The diagram tools
Our diagram tools store nothing at all, locally or on a server. A position lives in the address bar, which is why a link to a diagram reopens it exactly as you left it.
Related
Our privacy policy covers the one thing that is recorded automatically: server log files, kept for 14 days.